The Lost Artifacts

Artifacts of the Gods

Ranar (Monk) – Sash of Mind Shield. The wearer of the belt has an automatic shielding against mind affecting spells. The wearer adds their wisdom bonus to their melee attacks in addition to base + strength. Gives the wearer blind-fight ability in any conditions. +2 attack of opportunity against foes that are bull rushing or trying to trip the wearer. Wearer is given +4 to intimidate skills and +4 to grapple checks. “Cobra Slither” gives wearer the ability to dodge arrows 4 times per day.

Neron (Warrior/Barbarian) - Shield of the Warrior. Once per day: call down a lightning bolt – victim must pass a CON check: DC 20 and under takes 4d10 damage; DC 21-25 takes 3d10 damage; over 25 takes 4d4 subdual damage. Bearer cannot be hit with magic missile, nor can they be hit with bows other than guaranteed hit bows.

Philomena (Bard) – Ring of the Minstrel. - For 1d4 +1 rounds the subject of attack is forced to dance, causing attacks of opportunity for the entire group (no save). Wielder can cast “nightmare” (sending visions to the subject of attack that cause 1d10 damage), 4 times per day. Casts “song of discord” on two targets, 4 times per day.

Heretio (Ranger) – Bracers of the Forest. Command of any nearby non-humanoid animals and plants for 1d6 rounds. When wielding a bow, the wearer never misses a shot, and uses a 4d10 for damage, no matter what the bow type. Casts “cure moderate wounds” 5 times per day.

Eyad (Wizard/Sorcerer) – Headband of the Sage. All languages known to bearer. Bearer has permanent “detect magic” abilities. Cast “magic missile” and “fireball” 4 times per day (in addition to any casting a Wizard or Sorcerer would normally have for recall.) 4 scrys per day cannot be detected. Dispel magic 4 times per day.

Kirra (Rogue) - Boots of the Prowler. No fail to move silently checks. Visibility of all traps and secret doors. +10 to balance, climb, and reflex checks. “Shadow walk” three hours per day.

Tivona (Druid) – Rod of Wildwood. +5 to Charisma when wielded. Provides “sanctuary” from attack 5 times per day with no attempt for save by attacker. Produces “ice storm” 5 times per day, with 3d6 points damage, plus 2d6 cold damage.

Elina (Cleric) – Talisman of the Servant. Casts “cure moderate wounds” 5 times per day; “cure serious wounds” 5 times per day. Casts “turn undead” 5 times per day, per cleric level. +4 to AC when attacked by an alignment opposite of the wielder.

Zedekiah (Paladin) –Hammer of Zedekiah. Casts “Bless” on party (+4), 4 times per day. Casts “cure moderate wounds” 5 times per day. “Holy Sword” abilities (+5, deals 2d8 damage to evil creatures). “Judgment of Zedekiah”: wielder can cast “mark of judgment” on 2 subjects per day. “Protector of the People”: 2 times per day wielder can take damage for another with only half the damage being transferred to them. Dispels magic once per day.